This page contains a growing collection of materials that will help you learn about Presence and/or start working on its various aspects. We are collecting high quality tutorials, state-of-the-art reports and open source software packages in the fields of Presence technology, theory, measurement, applications as well as social and ethical issues.
If you would like to contribute your own materials or suggest other links for this page please let us know [ + learning (at) peachbit.org].
TUTORIALS
STAR REPORTS
SOFTWARE/ RESOURCES / BOOKS
Presence theory
Being There - by G. Riva, F. Davide, W.A. IJsselsteijn
Elements of a multi-level theory of presence - by Wijnand IJsselsteijn
Towards a Neuropsychological Basis of Presence - by Wijnand IJsselsteijn
Measuring presence
OmniPres Presence Measurement Compendium
Measuring and Managing Presence in Virtual Environments
Measuring Presence: Subjective, Behavioral and Physiological Methods - by Brent E. Insko
Overview of questionnaires used to measure Presence
Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire - by Mel Slater
Presence technologies
Commodity-Based Projection VR
Course Notes for SIGGRAPH 2004
Creating an Avatar Using Immediate Editing
How to create a VRML/X3D avatar using open source software only
Telepresence, Effective Visual Collaboration and the Future of Global Business at the Speed of Light - by Howard S. Lichtman
Three STAR papers regarding Embodied Conversational Agents dialog management, speech technology and emotion by the COMPANION consortium
Building Expression into Virtual Characters - by V. Vinayagamoorthy, M. Gillies, A. Steed, E. Tanguy, X. Pan, C. Loscos, M. Slater
A Eurographics STAR report on Virtual Characters
AR Toolkit: Augmented Reality software
OpenSG: scenegraph-based 3D engine
OpenScenegraph: scenegraph-based 3D engine
OpenInventor: interactive 3D graphics
DIVERSE: VR toolkit
Alice - An instrument for programming 3D graphics
Presence applications
Cybertherapy in Practice - by G. Riva
Towards an Immersive Virtual Environment for medical team training
Virtual Reality Treatment for Phobias and Pain
Virtual Reality in behavioral neuroscience and beyond - by Michael J. Tarr & William H. Warren
Applying Virtual Prototyping to the Innovative Design of Low Energy Accelerators - by Mingwu Fan, Shigi Li, Tiaogin Yu, Dezhi Chen, Yonggian Xiong
A Survey of Surgical Simulation: Applications, Technology and Education
Social and ethical issues
Socio-Technical Interaction Networks: A Discussion of the Strengths, Weaknesses and Future of Kling’s STIN Model, by Eric Mayer
The ethics of virtual reality - by Peter Horsfield
Cyberspace May Overcome Ethical Constraints In Experiments
Ethical issues in the application of virtual reality to medicine
Some practical considerations of ethical issues in VR research
Moving Beyond the Game: Social Virtual Worlds
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