How do we create the experience we call reality? How are rapidly evolving interaction technologies changing it? Presence is a field studying the science, technology and social impact of digitally mediated interaction. It consists of research strands studying how to produce “real”-feeling experiences and the impact of associated technologies on social dynamics. Presence is intensely interdisciplinary, requiring collaboration in fields as diverse as Human and social cognition, human-machine interaction and machine cognition.
By registering and becoming a community member you can access several services, get funding from the Peach Basket and contribute to content. Membership is free. We encourage you to visit also ISPR's site.
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With the aim to analyze gender issues in Presence Peach is distributing the attached questionnaire to the community. Those women interested in collaborating can fill it in and send it to claudia.redaelli@itia.cnr.it
Virtual Environments and Brain Computer Interfaces, May 14-15th 2008, Pisa.
For more information, see the attachment.
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From: "Mel Slater" <mel.slater@icrea.es>
Date: 12 de abril de 2008 1:59:30 p.m. GMT+02:00
Subject: PRESENCCIA Workshop: Brain Computer Interfaces and VRDear Colleagues,
Please find attached information about the new open PRESENCCIA workshop.
First issue of the Presence Future Markets deliverable is online for discussion [+ download 1part; + download 2part; + download 3part]
The document is composed of a main section, discussing the application fields for Presence and two annexes: Annex 1 is a reasoned list of Presence-related companies and Annex 2 consists of on overview on Social Presence.
The second WinG consultation meeting was a success!! Community members and the Peach core team discussed the main concerns of our community. The discussions conclusions will be found inside the different peachbit.org forums:
Application EXTENSION!
If you are interested in attending the summer school 2 we would like to announce that the summer school applications are opened until Friday 18th!
| María Victoria Sánchez Vives, Doctor of Medicine and Surgery (PhD) ), studies Presence from a Neuroscientific point of view.
Professor of physiology at the Instituto de Neurociencias de Alicante, she leads a group focused on Systems Neuroscience research. She is particularly interested in the perceptual roots of Presence in virtual environments and the explotation of virtual reality for the understanding of brain function (Mechanisms of spatial processing, Body perception and 3D visualization of neurons). |
Interview carried out by Leo Ruffini of Starlab with Elem3ntal Creative Lab.
[ + Other interviews ]
Please send your opinion, comments, suggestions, etc. Your contributions are valuable for the Coordination Action.
The Grand challenge winners are:
The report of the Human-computer confluence workshop is on FET's website for comments (http://cordis.europa.eu/fp7/ict/fet-proactive/shapefetip_en.html). The deadline for comments is 20 March.
We are still accepting applications! Application deadline 29th February
The second WinG consultation meeting call for applications is now open! Application forms will be accepted until January 25th! The WinG consultations are Peach organized Working Group Sessions (what are the Peach WinGs?) to discuss the progress of the Coordination Action (CA) with the presence community, and discuss Presence related issues. The community opinion is valuable for the success of the CA, we need you!